counterplan
The solver places each block. Unstable moves fall.
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Structure:
Pyramid 6 (feasible)
Pyramid 10 (feasible, needs kinematic)
Wall 4 (feasible)
Post & Lintel (feasible)
Arch 5 (infeasible — stability cycle)
Arch 7 (infeasible)
Gothic Arch (infeasible)
Cantilever 5 (infeasible)
Unstable Tower (feasible, topples in real physics)